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Lavrov, Dmytry Creator of Voxel World, a photo-realistic terrain and volumetric renderer; Galaxy, a realtime galaxy generator/renderer. Artworks made mainly using author's software, other projects, downloads.
Boissard, Eric - Real-time ocean waves rendering Real-time deep-ocean waves simulation. Rendering using vertex and pixels shaders. Portfolio.
Elias, Hugo In-depth computer graphics programming articles and examples. Reviews of graphics/programming and other books. Links.
Berthelot, Samuel - The Graphics Experience CV and about. Open Source programs and games in OpenGL, GTK and C++.
Codito, Ergo Sum Graphics programming tutorials, source code and free downloads.
Heitsu's homepages Graphics and game programming projects (current and finished).
Gruaz, Raphael CV, Projects (DirectX, Vertex Shader, Raytracing, C++, Java, Web), travels, photos.
Klosiewicz, Przemek - SweetSheep Homepage About. Graphics programming, Mandelbrot - Julia set explorer, RayMax - Raytracer, OpenGL. Photos.
Bujnak, Martin Computer graphics, realtime 3D engines with dynamic elements like lights and shadows.
Pentayya, Krishna - K Zone Repository of 3D models. VRML tutorial. Algorithms, projects and papers.
Harris, Kevin R. - CodeSampler Several introductory OpenGL and Diretc3D samples, with many written in both for comparison. More advanced samples emphasis vertex and pixel shader development using nVIDIA's new Cg language.
Forbes, Kevin Research info, downloadable graphics/vision source code, and personal home page.
CG References and Tutorials by Malcolm Kesson A collection of reference and tutorial pages relating to RenderMan, Maya/mel, Pixar slim, Houdini, Tcl, Shake scripting and C. Also provides a free text editor for Linux, Win and OSX.
Strulovitz, Nir Ports (="translations") of Denthor's classic graphics programming tutorial for 32-bit compilers: Free Pascal, Virtual Pascal, OpenWatcom C, Gnu Djgpp C. Snapshots taken from Windows and DOS animation graphics demos.
Saeed About. Gallery custom programs and 3DS MAX generated 3D graphics.
Shimko, Spencer Collection of projects (most with a GUI of some kind), school work, and reference material. Photo gallery.
Gueziec, Andre Papers, Online Demos, Free 3D Models, relating to Andre Gueziec's research on Shape Simplification and Compression, and Image Registration.
Persson, Emil - Humus Advanced real-time computer graphics programming examples. Articles.
Doucette, Jason Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads.
Doucette, Matthew C.V. Real-time computer programming graphic examples and raytraced computer graphics. Wipeout Othello/Reversi game. Quotes. Music composition section. Wallpapers. Software piracy notes. Chess section.
Spontz Scene Group A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS.
Roel z'n Boel Homepage, hosting personal projects related to programming in C++ and computer graphics (raytracing and real-time).
Mizanin, Marek - Zanir 3D graphic programs using OpenGL or Direct3D with source code (C++).
James, Grant - Zeus CMD Tutorials on C++, Java, Photoshop, 3DMax, Visual Basic.NET, HTML.




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